Participatory Design (PD) is a diverse collection of principles and practices aimed at making technologies and social institutions more responsive to human needs. The central tenet of PD is the direct involvement of people in the codesign of the systems they use. Originally viewed as an approach to developing computer systems for specific groups of workers, PD has expanded outwards in philosophical, political and pragmatic ways. It is now part of an emerging movement that blurs theoretical and practical boundaries and integrates work from many disciplines -- in an artful way -- all in pursuit of relevance for people around the world shaping their own 'networked society.'
The Participatory Design Conferences have been convened every two years since 1990. These forums have brought together a multidisciplinary and international group of software developers, researchers, social scientists, designers, activists, practitioners, users, citizens, cultural workers and managers who adopt distinctively participatory approaches in the development of information and communication artifacts, systems, services and technology.
Participatory design approaches have been used in traditional application domains (such as computer systems for business, health care and government) and are also relevant in emerging areas such as web-portal design, e-government services, community networks, enterprise resource planning, public CSCW (computer supported cooperative work) systems, social administration, community development, university/community partnerships, tele-health, political deliberation/mobilization (e-democracy), digital arts and design, scholarship and teaching with mediated technologies (e-learning), cultural production and cultural institutions. PD is also being used in the development of ICT (information and communication technology) infrastructures like free software/open source projects, standards, protocols, new media, policy, broadband and WiFi (wireless fidelity) networks and the like.
Participatory designers of ICT-applications may learn from, and, hopefully contribute to, work in other fields, such as community and organizational development, architecture, urban planning, policy development, media, design and art, especially insofar as these fields increasingly use ICTs. Participatory design approaches can be applied in various social settings such as local communities, government agencies, civil society, NGOs, schools and universities, companies, trade unions, etc. each with its own distinctive stakeholder arenas and power relations.
Artful Integration
The overall theme of the 2004 conference, "Artful Integration: Interweaving Media, Materials and Practices" describes a central reality of participatory design. It recognizes that an essential ingredient in design practice is the working together of multiple, heterogeneous elements. Whereas conventional design approaches emphasize the role of the designer and the creation of singular 'things', artful integration calls attention to the collective interweaving of people, artifacts and processes to achieve practical, aesthetic or emancipatory syntheses. With that in mind the conference organizers inaugurated the "Artful Integrators Award" to recognize exemplary work in participatory design.
The award is intended to recognize outstanding achievement in the area of participatory design of information and communications technologies. The award goes to a group of people who together have worked out, in an exceptionally creative way, a new and useful configuration of technologies and practices. Where traditional design awards have gone to individual designers or singular objects, the Artful Integrators Award emphasizes the importance of collaborative participation in design, and a view of good design as the effective alignment of diverse collections of people, activities and artifacts. While no single element of the design might be particularly extraordinary in itself, the combination of design process and outcome can be.
The Artful Integrators Award 2004 goes to Randy Trigg and the Global Fund for Women. Through their ongoing project of participatory design, Randy and his organization have created an information and communications infrastructure that exemplifies, in process and products, the spirit of the Artful Integration Award. As an accomplished software developer and systems integrator, Randy's collaboration with members of the Fund has resulted in the design of a database system for nonprofits that brings together fundraising, grant making and human resource management in ways that accommodate the continually evolving work practices of the organization. The Global Fund's developing infrastructure weaves together Randy's longstanding commitment to cooperative design practices with the Global Fund's commitment to democratic forms of wealth redistribution. Receiving the Award with Randy is Kavita Ramdas, President and CEO of the Global Fund for Women, who will speak about the Fund's grant making philosophy and participatory practices.
Research Papers
This Volume collects the research papers presented at PDC2004. They are organized in three broad areas, corresponding to the main tracks within the conference. The first track deals with participatory design in various community contexts, reflecting the recent growth of interest in this emerging area. The other two are more traditional, dealing with methodological considerations and reflections on case experiences respectively. Within the tracks, the papers appear in the order of their presentation at the conference.
A word about the reviewing process for the research papers. We were very pleased at the enthusiastic response to the call for papers. We received 63 papers from people in over a dozen countries. Each paper was double-blind reviewed by at least three reviewers, coordinated through an online system custom built for this purpose. At a meeting in Toronto the program committee considered all the reviews, and selected 23 papers for presentation, providing authors with comments reflected in the revised papers you find here.
Other Conference Contributions
A highlight of any conference are the keynote addresses by invited speakers. At PDC2004 we are proud that three distinguished scholars are sharing their insights with us: Tone Bratteteig, a PD pioneer and associate professor in the Department of Informatics, University of Oslo, speaks on "Participatory Design in Present Society," highlighting the challenges posed by such developments as the globalization of organizations and work processes. Reinhard Keil-Slawik, a professor of Informatics and Society in the Heinz Nixdorf Institute, University of Paderborn., considers fundamental product/process tensions in his talk "Participation in the Age of Digital Media". The conference closes with Jonathan Barker, professor emeritus of the University of Toronto, speaking on "Fearful Asymmetry: Terror, Power, and the Shape of Popular Action", in which he addresses the contemporary political context in which PD practitioners will likely need to take heed.
In addition to the research papers and keynote speakers, PDC 2004 convenes a diverse collection of other events. These include short papers (research works in progress, field experiences / stories from reflective practitioners, tools and techniques reports), preconference workshops, conference workshops, artifacts, posters, interactive demonstrations, art installations, and tutorials. These are described in Volume II of the proceedings. In addition, for the first time, we convene a Doctoral Consortium. Among the various other venues for sharing PD ideas, the papers and related conference materials will all be hosted on CPSRs digital library.
Participatory Design (PD) is a diverse collection of principles and practices aimed at making technologies and social institutions more responsive to human needs. The central tenet of PD is the direct involvement of people in the codesign of the systems they use. Originally viewed as an approach to developing computer systems for specific groups of workers, PD has expanded outwards in philosophical, political and pragmatic ways. It is now part of an emerging movement that blurs theoretical and practical boundaries and integrates work from many disciplines -- in an artful way -- all in pursuit of relevance for people around the world shaping their own networked society.
The Participatory Design Conferences have been convened every two years since 1990. These forums have brought together a multidisciplinary and international group of software developers, researchers, social scientists, designers, activists, practitioners, users, citizens, cultural workers and managers who adopt distinctively participatory approaches in the development of information and communication artifacts, systems, services and technology.
Participatory design approaches have been used in traditional application domains (such as computer systems for business, health care and government) and are also relevant in emerging areas such as web-portal design, e-government services, community networks, enterprise resource planning, public CSCW (computer supported cooperative work) systems, social administration, community development, university/community partnerships, tele-health, political deliberation/mobilization (e-democracy), digital arts and design, scholarship and teaching with mediated technologies (e-learning), cultural production and cultural institutions. PD is also being used in the development of ICT (information and communication technology) infrastructures like free software/open source projects, standards, protocols, new media, policy, broadband and WiFi (wireless fidelity) networks and the like.
Participatory designers of ICT-applications may learn from, and, hopefully contribute to, work in other fields, such as community and organizational development, architecture, urban planning, policy development, media, design and art, especially insofar as these fields increasingly use ICTs. Participatory design approaches can be applied in various social settings such as local communities, government agencies, civil society, NGOs, schools and universities, companies, trade unions, etc. each with its own distinctive stakeholder arenas and power relations.
Artful Integration
The overall theme of the 2004 conference, "Artful Integration: Interweaving Media, Materials and Practices" describes a central reality of participatory design. It recognizes that an essential ingredient in design practice is the working together of multiple, heterogeneous elements. Whereas conventional design approaches emphasize the role of the designer and the creation of singular 'things', artful integration calls attention to the collective interweaving of people, artifacts and processes to achieve practical, aesthetic or emancipatory syntheses. With that in mind the conference organizers inaugurated the "Artful Integrators Award" to recognize exemplary work in participatory design.
The award is intended to recognize outstanding achievement in the area of participatory design of information and communications technologies. The award goes to a group of people who together have worked out, in an exceptionally creative way, a new and useful configuration of technologies and practices. Where traditional design awards have gone to individual designers or singular objects, the Artful Integrators Award emphasizes the importance of collaborative participation in design, and a view of good design as the effective alignment of diverse collections of people, activities and artifacts. While no single element of the design might be particularly extraordinary in itself, the combination of design process and outcome can be.
The Artful Integrators Award 2004 goes to Randy Trigg and the Global Fund for Women. Through their ongoing project of participatory design, Randy and his organization have created an information and communications infrastructure that exemplifies, in process and products, the spirit of the Artful Integration Award. As an accomplished software developer and systems integrator, Randy's collaboration with members of the Fund has resulted in the design of a database system for nonprofits that brings together fundraising, grant making and human resource management in ways that accommodate the continually evolving work practices of the organization. The Global Fund's developing infrastructure weaves together Randy's longstanding commitment to cooperative design practices with the Global Fund's commitment to democratic forms of wealth redistribution. Receiving the Award with Randy is Kavita Ramdas, President and CEO of the Global Fund for Women, who will speak about the Fund's grant making philosophy and participatory practices.
Research Papers
This Volume collects the research papers presented at PDC2004. They are organized in three broad areas, corresponding to the main tracks within the conference. The first track deals with participatory design in various community contexts, reflecting the recent growth of interest in this emerging area. The other two are more traditional, dealing with methodological considerations and reflections on case experiences respectively. Within the tracks, the papers appear in the order of their presentation at the conference.
A word about the reviewing process for the research papers. We were very pleased at the enthusiastic response to the call for papers. We received 63 papers from people in over a dozen countries. Each paper was double-blind reviewed by at least three reviewers, coordinated through an online system custom built for this purpose. At a meeting in Toronto the program committee considered all the reviews, and selected 23 papers for presentation, providing authors with comments reflected in the revised papers you find here.
Other Conference Contributions
A highlight of any conference are the keynote addresses by invited speakers. At PDC2004 we are proud that three distinguished scholars are sharing their insights with us: Tone Bratteteig, a PD pioneer and associate professor in the Department of Informatics, University of Oslo, speaks on "Participatory Design in Present Society," highlighting the challenges posed by such developments as the globalization of organizations and work processes. Reinhard Keil-Slawik, a professor of Informatics and Society in the Heinz Nixdorf Institute, University of Paderborn., considers fundamental product/process tensions in his talk "Participation in the Age of Digital Media". The conference closes with Jonathan Barker, professor emeritus of the University of Toronto, speaking on "Fearful Asymmetry: Terror, Power, and the Shape of Popular Action", in which he addresses the contemporary political context in which PD practitioners will likely need to take heed.
In addition to the research papers and keynote speakers, PDC 2004 convenes a diverse collection of other events. These include short papers (research works in progress, field experiences / stories from reflective practitioners, tools and techniques reports), preconference workshops, conference workshops, artifacts, posters, interactive demonstrations, art installations, and tutorials. These are described in Volume II of the proceedings. In addition, for the first time, we convene a Doctoral Consortium. Among the various other venues for sharing PD ideas, the papers and related conference materials will all be hosted on CPSR's 'digital library' (cpsr.org).
Proceeding Downloads
Participatory design in community computing contexts: tales from the field
As technology becomes more embedded in our daily lives, there is a great deal of hope about the use of information technology to achieve positive community outcomes like increasing access to local information, promoting civic engagement, and creating ...
The promise and perils of a participatory approach to developing an open source community learning network
- Robert Luke,
- Andrew Clement,
- Randall Terada,
- Dominic Bortolussi,
- Cameron Booth,
- Derek Brooks,
- Darcy Christ
This paper describes and analyses the early developmental stages of a community learning network based in an urban community and social service agency. With government funding, the community organization contracted with a small software firm to design ...
Artful infrastructuring in two cases of community PD
In this paper, we use the notions of artful integrations and infrastructure to analyze two cases of community Participatory Design 'in the wild'. Though the communities are quite different on the outside, they bear surprising similarities when it comes ...
Participatory programming and the scope of mutual responsibility: balancing scientific, design and software commitment
Over the past seven years, we have been conducting a variety of participatory design activities with research biologists, programmers, and bioinformaticians at the Institut Pasteur in Paris. We first describe the history of these activities and how they ...
Contextuality of participation in IS design: a developing country perspective
Participatory approaches to information systems design have evolved over approximately the last three decades, mainly in Scandinavia, Europe, and lately in the US. However there has been limited and peripheral research and debates over participatory ...
Participatory health information systems development in Cuba: the challenge of addressing multiple levels in a centralized setting
This paper will address issues of user participation in a large centralistic organization. It is based on one year experience of developing a computerized health information system within the Cuban health services. Relevant literature suggests that ...
Making sense of imbrication: popular technology and "inside-out" methodologies
We describe a model popular technology education program based on feminist and Freirian principles. Participatory design and research methodologies that position facilitators and participants as co-producers were the basis for a series of collective ...
Examining a planning discourse: how a manager represents issues within a planning frame and how the others could do the same
The aim of Participatory Design (PD) is to involve the users in the design. Even though the research has shown the success of PD projects in empowering users, little has been said about PD practices within accountable organizations. To transfer PD ...
Experience clip: method for user participation and evaluation of mobile concepts
This paper describes experiences from using a field testing technique for collecting user experience information for evaluating mobile applications used in everyday life. Our technique is based on the usage of mobile camera phones that are used for ...
On the spot experiments within healthcare
This paper reports the value of On the Spot Experiments with self-produced content and the use of technology within healthcare. On the Spot Experiments are experiments conducted in the setting of on going clinical work and patient care. We begin by ...
The impact of participation in information system design: a comparison of contextual placements
To compare the outcomes of participatory and user-centered contextual design, case study methods and the Activity Checklist derived from Activity Theory are used to analyze two system prototypes developed in the same organizational setting. Systematic ...
Personas is not applicable: local remedies interpreted in a wider context
One of the major problems with participatory design is that it is extremely difficult to apply it to current developments. Software development for the mass market is one aspect of current developments which has been addressed. The problem of how to ...
Facilitating collaboration through design games
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges and issues to take into consideration. For instance there is a need to find ...
Socio-technical walkthrough: designing technology along work processes
How can the documentation of concepts for complex socio-technical systems, such as the adoption of groupware, be incorporated into practices of PD? Documents are important in supporting participants in their decision-making and in serving as a guidance ...
The workplace as a learning laboratory: the winding road to E-learning in a Norwegian service company
Over a 1 1/2 year period, we have participated in the introduction of E-learning in a Norwegian service company, a petrol station division of an oil company. This company has an advanced computer network infrastructure for communication and information ...
Social creativity: turning barriers into opportunities for collaborative design
Design is a ubiquitous activity. The complexity of design problems requires communities rather than individuals to address, frame, and solve them. These design communities have to cope with the following barriers: (1) spatial (across distance), (2) ...
Lost in translation: a critical analysis of actors, artifacts, agendas, and arenas in participatory design
As computer technologies start to permeate the everyday activities of a continuously growing population, social and technical as well as political and legal issues will surface. Participatory design is asked to take a more critical view of participation,...
From small scale to large scale user participation: a case study of participatory design in e-government systems
Most experiments with participative design are with small scale, stand alone and not very strategic applications of ICT in organizations. However, modern ICT applications are increasingly based on complex and large scale network technologies. What PD ...
The weight of space: participatory design research for configuring habitable space for new arrival women in Hong Kong
When arriving to Hong Kong from China, the first difficulty of the new arrival women of the grassroots class is usually environmental stress. Their socio-economic situations often limit their expectations related to their living space. In order to ...
Ways of grounding imagination
This paper discusses and evaluates use of different participatory design methods in relation to addressing the challenge of grounding imagination. It presents reflections on the use of three participatory design methods, deployed in the WorkSpace ...
Introducing participatory design in museums
This paper describes how a set of participatory design methodologies have been introduced to and adopted for museum exhibition design. It provides a brief historical account of museums and reviews some current trends in museum exhibition design. ...
Participatory design with individuals who have amnesia
We present experiences and insights into participatory design with individuals who have anterograde amnesia and therefore have extreme difficulty storing new memories. We discuss our design of the design process, and present a set of techniques used to ...
Technology trouble? talk to us: findings from an ethnographic field study
The notion that the design of technology is only fully completed when in use [23] is shared by many who now investigate user participation in design and the domestication of new technologies. Taking this idea as our starting point, we developed a ...