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Designing games for learning: insights from conversations with designers

Published:10 April 2010Publication History

ABSTRACT

This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our approach on Schön's notion of practitioners evolving shared 'appreciation systems' for discussing and critiquing work, and aimed to gather and share some of game designers' 'appreciation system' for games and learning. The resulting insights provide valuable pointers to other designers in the CHI community crafting game-like experiences.

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References

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  1. Designing games for learning: insights from conversations with designers

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      cover image ACM Conferences
      CHI '10: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
      April 2010
      2690 pages
      ISBN:9781605589299
      DOI:10.1145/1753326

      Copyright © 2010 ACM

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 10 April 2010

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