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The individual and the group in console gaming

Published:06 February 2010Publication History

ABSTRACT

In this paper, we present results from a study of collocated group console gaming. We focus, in particular, on observed gaming practices that emphasized the individual gamer within a gaming group as well as practices that emphasized the gaming group as a whole. We relate each of these practices, where possible, to specific elements of the game design including game mechanics, interaction design, and special effects design. We argue that the classic distinction between competitive and cooperative modes of gameplay does not fully transfer to account for the interpersonal dynamics within collocated gaming groups.

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    • Published in

      cover image ACM Conferences
      CSCW '10: Proceedings of the 2010 ACM conference on Computer supported cooperative work
      February 2010
      468 pages
      ISBN:9781605587950
      DOI:10.1145/1718918

      Copyright © 2010 ACM

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      Publication History

      • Published: 6 February 2010

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