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The role of design fiction in participatory design processes

Published:29 September 2018Publication History

ABSTRACT

Participatory design is in essence very malleable as any design technique could lend itself to it, as long as users and stakeholders are involved. Design fictions however, have more often been used as either a vehicle for critical designs, or as a sheer design tool, created by designers for designers as a means to drive ideation. In the 2010s however, the HCI community has opened up for using design fictions in conjunction with participatory methods and in parallel, researchers have started to explore the practices of creating and using fictions more thoroughly. In response to this, this workshop aims to explore if, how, and when in the design process participatory design practices and design fictions can be combined. We aim to create a first overview of the combined Participatory Design / Design Fiction process, including a set of practical examples. In this we invite not only interaction design researchers and practitioners, but also participants from related fields such as creative writers and artists in general.

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  • Published in

    cover image ACM Other conferences
    NordiCHI '18: Proceedings of the 10th Nordic Conference on Human-Computer Interaction
    September 2018
    1002 pages
    ISBN:9781450364379
    DOI:10.1145/3240167

    Copyright © 2018 ACM

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    • Published: 29 September 2018

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    NordiCHI '18 Paper Acceptance Rate59of240submissions,25%Overall Acceptance Rate379of1,572submissions,24%

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