ABSTRACT
Interactive mobile technologies have become part of audience experiences of live performances in terms of both general media sharing and specific (sometimes official) extra content. At the same time, high bandwidth affords streaming of live events to mobile devices. We take advantage of these technologies in our high resolution, panoramic image video stream and study a scenario of audience members viewing the very same live event they are watching on a tablet. The video stream on the tablet is navigational and enables audience members to pan and zoom in the real-time video feed. We studied audience interaction and impressions in three performances of a dance and music show and found distinct uses of the second screen video stream. We emphasize that despite initial reluctance, the observed utilization of the technology opened up for new potential practices. Our study shows how working with perceived conflict in technology can still open up design space for interactive technologies.
Supplemental Material
- Auslander, P. Liveness: Performance in a networked culture, 2nd ed. New York, US, Rutledge, 2008.Google Scholar
- Barkhuus, L. and Jørgensen, T.. Engaging the crowd: studies of audience-performer interaction. Ext. Abstracts CHI 2008, ACM Press (2008), 2925--2930. Google Scholar
Digital Library
- Barkhuus, L., and Polichar, V. E. Empowerment through seamfulness: smart phones in everyday life. Personal and Ubiquitous Computing 15 (6), 2011, 629--639. Google Scholar
Digital Library
- Basapur, S., Harboe, G., Mandalia, H., Novak, A., Vuong, V. and Metcalf, C. Field trial of a dual device user experience for iTV. In Proc. EuroITV 2011, ACM Press (2011), 127--136. Google Scholar
Digital Library
- Basapur, S., Mandalia, H., Chaysinh, S., Lee, Y., Venkitaraman, N. and Metcalf, C. 2012. FANFEEDS: evaluation of socially generated information feed on second screen as a TV show companion. In Proc. EuroITV 2012. ACM Press (2012), 87--96. Google Scholar
Digital Library
- Bedwell, B., Schnädelbach, H., Benford, S., Rodden, T., and Koleva, B. In Support of City Exploration. In Proc. CHI 2009. ACM Press (2009), 1171--1180. Google Scholar
Digital Library
- Brown, B., Reeves, S. and Sherwood, S. Into the wild: challenges and opportunities for field trial methods. In Proc. CHI 2011, ACM Press (2011), 1657--1666. Google Scholar
Digital Library
- Chalmers, M. and Galani, A. Seamful interweaving: heterogeneity in the theory and design of interactive systems. In Proc. DIS 2004, ACM Press (2004), 243--252. Google Scholar
Digital Library
- Courtois, C. and D'heer, E. Second screen applications and tablet users: constellation, awareness, experience, and interest. In Proc. EuroITV 2012, ACM Press (2012), 153--156. Google Scholar
Digital Library
- Dayan, D. and Katz, E. Media events: the live broadcasting of history. Harvard University Press, 1992.Google Scholar
- D'heer, E., Courtois, C. and Paulussen, S. Everyday life in (front of) the screen: the consumption of multiple screen technologies in the living room context. In Proc. EuroITV 2012, ACM Press (2012), 195--198. Google Scholar
Digital Library
- De Sá, M., Shamma, D. A., Churchill, E. Live Mobile Collaboration for Video Production Design, Guidelines, and Requirements. Personal Ubiquitous Computing, Special issue on Video Interaction, 2013, 1--15.Google Scholar
- Engström, A. and Perry, M. 2011. "Liveness" in live TV: production, experience and future design. Ext. Abstracts CHI 2011, ACM Press (2011).Google Scholar
- Esbjörnsson, M., Brown, B., Juhlin, O., Normark, D., Östergren, M. and Laurier. E. Watching the cars go round and round: designing for active spectating. In Proc. CHI 2006, ACM Press (2006) , 1221--1224. Google Scholar
Digital Library
- Ganhör, R. ProPane: fast and precise video browsing on mobile phones. In Proc MUM 2012, ACM Press (2012), article 20, 8 pages. Google Scholar
Digital Library
- Holmes, M. E., Josephson, S. and Carney, R. E. Visual Attention to Television Programs With a Second-Screen Application. In Proc ETRA 2012, ACM Press, (2012), 397--400. Google Scholar
Digital Library
- Hudelist, M. A. Schoeffmann, K. and Boeszoermenyi, L. Mobile video browsing with a 3D filmstrip. In Proc. ICMR 2013, ACM Press (2013), 299--300. Google Scholar
Digital Library
- Jacucci, G. Oulasvirta, A., Ilmonen, T., Evans, T. and Salovaara, A. Comedia: mobile group media for active spectatorship. In Proc. CHI 2007, ACM Press (2007), 1273--1282. Google Scholar
Digital Library
- Jiang, J., Köhler, J., Williams, C. M., Zaletelj, J., Güntner, G., Horstmann, H., Ren, J., Löffler, J. and Weng, Y. Live: An integrated production and feedback system for intelligent and interactive TV broadcasting. IEEE transactions on broadcasting, first, 2011.Google Scholar
- Karrer, T., Weiss, M., Lee, E. and Borchers, J. DRAGON: a direct manipulation interface for frame-accurate in-scene video navigation. In Proc. CHI 2008, ACM Press (2008), 247--25. Google Scholar
Digital Library
- Kennedy, L. and Naaman, M. Less talk, more rock: automated organization of community-contributed collections of concert videos. In Proc WWW 2009, ACM Press (2009), 311--320. Google Scholar
Digital Library
- Lombard, M., Reich, R. D., Grabe, M. E., Bracken, C. C. and Ditton, T. B. Presence and Television. The Role of Screen Size. Human Communication Research, 26(1), January 2000, 75--98.Google Scholar
- Ludvigsen, M. and Veerasawmy. R. Designing technology for active spectator experiences at sporting events. In Proc. OZCHI 2010, ACM Press (2010), 96--103. Google Scholar
Digital Library
- Macq, J.-F., Verzijp, N., Aerts, M., Vandeputte; F. and Six, E. 2011. Demo: Omnidirectional video navigation on a tablet PC using a camera-based orientation tracker. In Proc. Distributed Smart Cameras (ICDSC 2011), IEEE (2011) , 1--2.Google Scholar
- Olsen, D. R., Partridge, B. and Lynn, S. Time warp sports for internet television, ACM Transactions on Computer-Human Interaction, 17 (4) December 2010, article no. 16. Google Scholar
Digital Library
- Oppermann, L., Flintham, M., Reeves, S., Benford, S. Greenhalgh, C., Marshall, J., Adams, Farr, J. R. and Tandavanitj, N.. Lessons from Touring a Location-Based Experience. In Proc. of Pervasive Computing, (2011). 232--249. Google Scholar
Digital Library
- Patrikakis, C., Papaoulakis, N., Papageorgiou, P., Pnevmatikakis, A., Chippendale, P., Nunes, M., Cruz, R., Poslad, S. and Zhenchen, W. Personalized Coverage of Large Athletic Events, Multimedia, IEEE, 18 (4), 2012, 18--29. Google Scholar
Digital Library
- Rondao-Alface, P., Macq, J.-F. and Verzijp, N. Interactive Omnidirectional Video Delivery: A Bandwidth-Effective Approach. In Bell Labs Technical Journal 16 (4), 2012, 135--147. Google Scholar
Digital Library
- Saltz, D. Z. Live Media: Interactive Technology and Theater. Theatre Topics, 11(2), September 2001, 107--130.Google Scholar
Cross Ref
- Schreer, O. Thomas, G., Niamut, O. A. Macq, J.-F., Kochale, A., Batke, J.-M., Ruiz Hidalgo, J. Oldfield, R., Shirley, B. and Thallinger, G. Format-agnostic Approach for Production, Delivery and Rendering of Immersive Media, NEM Summit 2011, Torino, Italy, Sept. 27-29, 2011.Google Scholar
- Thompson, J. The media and modernity: a social theory of the media. Cambridge, Polity, 1995.Google Scholar
- Vihavainen, S., Mate, S., Liikkanen, L and Curcio, I.. Video as memorabilia: user needs for collaborative automatic mobile video production. In Proc. CHI 2012, ACM Press (2012), 651--654. Google Scholar
Digital Library
- Vihavainen, S. Mate, S., Seppälä, L., Cricri, F. and Curcio, I. D. D.. We want more: human-computer collaboration in mobile social video remixing of music concerts. In Proc. CHI 2011, ACM Press (2011), 287--296. Google Scholar
Digital Library
- Wurtzler, S. 1992. She Sang Live, But The Microphone Was Turned Off: The Live, the Recorded and the Subject of Representation. In Altman (Ed.), Sound Theory Sound Practice, New York, Routledge, 1992.Google Scholar
- Yonezawa, T. and Tokuda, H. Enhancing communication and dramatic impact of online live performance with cooperative audience control. In Proc. of the UbiComp 2012, ACM Press (2012), 103--112. Google Scholar
Digital Library
- Zoric, G., Engstrom, A., Barkhuus, L., Önnevall, E. 2013. Panoramic video: design challenges and implications for content interaction. In Proc. EuroITV, ACM Press (2013),153--162. Google Scholar
Digital Library
Index Terms
- Watching the footwork: second screen interaction at a dance and music performance
Recommendations
Interactive documentaries: A Golden Age
SPECIAL ISSUE: TV and Video Entertainment EnvironmentsThis article is motivated by the opportunity presented by recent advances in information and communication technology—particularly by faster broadband connections and faster digital media processing capabilities—for interactive television to extend and ...
Exploring the effects of interactivity in television drama
EuroITV '07: Proceedings of the 5th European Conference on Interactive TV and VideoInteractive television dramas have long promised to deliver entertaining experiences. In practice, however, successful interactive television dramas are rare. This paper suggests that the fault lies in attempts to abandon narrative structure in favour ...
Interactive television: new genres, new format, new content
IE '05: Proceedings of the second Australasian conference on Interactive entertainmentThe aim of this paper is to discuss some of the main issues associated with interactive genres, formats and content in the context of interactive television (ITV). First, a set of new forms or categorizations of ITV will be presented. Second, the suite ...
Comments