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BodyAvatar: creating freeform 3D avatars using first-person body gestures

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Published:08 October 2013Publication History

ABSTRACT

BodyAvatar is a Kinect-based interactive system that allows users without professional skills to create freeform 3D avatars using body gestures. Unlike existing gesture-based 3D modeling tools, BodyAvatar centers around a first-person "you're the avatar" metaphor, where the user treats their own body as a physical proxy of the virtual avatar. Based on an intuitive body-centric mapping, the user performs gestures to their own body as if wanting to modify it, which in turn results in corresponding modifications to the avatar. BodyAvatar provides an intuitive, immersive, and playful creation experience for the user. We present a formative study that leads to the design of BodyAvatar, the system's interactions and underlying algorithms, and results from initial user trials.

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    • Published in

      cover image ACM Conferences
      UIST '13: Proceedings of the 26th annual ACM symposium on User interface software and technology
      October 2013
      558 pages
      ISBN:9781450322683
      DOI:10.1145/2501988

      Copyright © 2013 ACM

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      Publication History

      • Published: 8 October 2013

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      UIST '13 Paper Acceptance Rate62of317submissions,20%Overall Acceptance Rate842of3,967submissions,21%

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