skip to main content
10.1145/2414536.2414566acmotherconferencesArticle/Chapter ViewAbstractPublication PagesozchiConference Proceedingsconference-collections
research-article

Agile life: addressing knowledge and social motivations for active aging

Published:26 November 2012Publication History

ABSTRACT

Despite the inter-relationship between physical, cognitive and social factors for older people, the frequency of physical activity typically decreases with age. In this paper, we focus on two specific issues related to physical activity and older people - overcoming the knowledge barrier and promoting social motivation. We develop a tablet-based prototype called Agile Life that provides 'Physical Activity Information Chunks' (PAICs) and also promotes awareness of friends' activities and opportunities to join in. The results of a user study, including a think-aloud walkthrough and an adapted technology probe, suggest that the social engagement with friends is a strong motivator but that the content of information chunks need to be carefully tailored to the participant. We provide suggestions for further developing an activity application for this age group.

References

  1. Brassington, G. S., Atienza, A. A., Perczek, R. E., DiLorenzo, T. M., King, A. C., Intervention-related cognitive versus social mediators of exercise adherence in the elderly, AJPM 23, 2, (2002), 80--86.Google ScholarGoogle Scholar
  2. Burnard, P., A method of analysing interview transcripts in qualitative research. Nurse Education Today, 11, 6, (1991), 461--466.Google ScholarGoogle ScholarCross RefCross Ref
  3. Consolvo, S., McDonald, D. W., Toscos, T., Chen, M. Y., Froehlich, J., Harrison, B., Klasnja, P., LaMarca, A., LeGrand, L., Libby, R., Smith, I., and Landay, J. A.. 2008. Activity sensing in the wild: a field trial of ubifit garden. In Proc. CHI 2008. ACM Press (2008), 1797--1806. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Lin, J., Mamykina, L., Lindtner, S., Delajoux, G., Strub, H., Fish'n'Steps: Encouraging Physical, Activity with an Interactive Computer Game. In Proc UbiComp 2006, Springer, (2006), 261--278. Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Lindley, E., Harper, R., and Sellen, A.. 2008. Designing for elders: exploring the complexity of relationships in later life. In Proc. BCS-HCI 2008, (2008), 77--86. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Murata, A. and Iwase, H. Usability of touch-panel interfaces for older adults. Human Factors, 47, 4, (2005), 767--776.Google ScholarGoogle ScholarCross RefCross Ref
  7. Pedell, S., Vetere, F., Kulik, L., Ozanne, E., and Gruner, A. 2010. Social isolation of older people: the role of domestic technologies. In Proc. OZCHI 2010, ACM Press (2010), 164--167. Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Romero, N., Sturm, J., Bekker, T., Valk, L. de, Kruitwagen, S., Playful persuasion to support older adults' social and physical activities. Interacting with Computers, 22, 6, (2010), 485--495. Google ScholarGoogle ScholarDigital LibraryDigital Library
  9. Schutzer, K. A., Graves, B. S., Barriers and motivations to exercise in older adults. Preventive Medicine, 39, 5, (2004), 1056--1061.Google ScholarGoogle ScholarCross RefCross Ref
  10. Voelcker-Rehage, C., Godde, B., and Staudinger, U. M. Cardiovascular and coordination training differentially improve cognitive performance and neural processing in older adults. Frontiers in Human Neuroscience, 5, 26, (2011), 17--26.Google ScholarGoogle ScholarCross RefCross Ref
  11. Zunzunegui, M.-V., Alvarado, B. E., Del Ser, T. and Otero, A. Social Networks, Social Integration, and Social Engagement Determine Cognitive Decline in Community-Dwelling Spanish Older Adults. The Journals of Gerontology Series B: Psychological Sciences and Social Sciences, 58, 2, (2003), 93--100.Google ScholarGoogle ScholarCross RefCross Ref

Index Terms

  1. Agile life: addressing knowledge and social motivations for active aging

        Recommendations

        Comments

        Login options

        Check if you have access through your login credentials or your institution to get full access on this article.

        Sign in
        • Published in

          cover image ACM Other conferences
          OzCHI '12: Proceedings of the 24th Australian Computer-Human Interaction Conference
          November 2012
          692 pages

          Copyright © 2012 ACM

          Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

          Publisher

          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 26 November 2012

          Permissions

          Request permissions about this article.

          Request Permissions

          Check for updates

          Qualifiers

          • research-article

          Acceptance Rates

          Overall Acceptance Rate362of729submissions,50%

        PDF Format

        View or Download as a PDF file.

        PDF

        eReader

        View online with eReader.

        eReader