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Takumi: a real-time video converter that generates cartoon-style animated images using depth map

Published:08 November 2011Publication History

ABSTRACT

A new non-photorealistic rendering method using a depth map has been developed, on the basis of which a real-time cartoon-like video converter called Takumi was created. Many systems have been proposed that convert a given image into a non-photorealistic one. Images that these conventional methods render lack in perspective, due to processing being equally applied to the whole image. A method has been developed that solves this problem using a depth map. The proposed method generates cartoon-like jump edges on the basis of depth information and adjusts the tone color of the region of the same plane considering the values of normal lines. Takumi, implemented with the proposed method using Kinect, works at the frame rates or 30fps. Takumi is expected to be used in the fields of entertainment and content production.

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      • Published in

        cover image ACM Other conferences
        ACE '11: Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
        November 2011
        562 pages
        ISBN:9781450308274
        DOI:10.1145/2071423

        Copyright © 2011 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 8 November 2011

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