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Interaction, privacy and profiling considerations in local mobile social software: a prototype agile ride share system

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Published:22 November 2010Publication History

ABSTRACT

Agile ridesharing aims to utilise the capability of social networks and mobile phones to facilitate people to share vehicles and travel in real time. However the application of social networking technologies in local communities to address issues of personal transport faces significant design challenges. In this paper we describe an iterative design-based approach to exploring this problem and discuss findings from the use of an early prototype. The findings focus upon interaction, privacy and profiling.

Our early results suggest that explicitly entering information such as ride data and personal profile data into formal fields for explicit computation of matches, as is done in many systems, may not be the best strategy. It might be preferable to support informal communication and negotiation with text search techniques.

References

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  1. Interaction, privacy and profiling considerations in local mobile social software: a prototype agile ride share system

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          cover image ACM Other conferences
          OZCHI '10: Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
          November 2010
          462 pages
          ISBN:9781450305020
          DOI:10.1145/1952222

          Copyright © 2010 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 22 November 2010

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