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Interaction gestalt and the design of aesthetic interactions

Published:22 August 2007Publication History

ABSTRACT

Although there has been a drastic increase in the research of aesthetics of interaction, we still lack well-defined practical knowledge of how to design aesthetic interactions. In order to develop such knowledge, we adapt three important ways of thinking in designing interactions influenced by traditional design disciplines, namely, 1) understanding what it is that is designed---i.e. interaction, 2) knowing what is possible to be manipulated when designing interactions---i.e. attributes of interaction, and 3) mastering how to manipulate the attributes to shape the interactions. We explain our approach by arguing from the somaesthetic perspective. We propose the concept of interaction gestalt, as a way to achieve those three ways of thinking in design. We then propose a set of interaction gestalt attributes that can be used in designing aesthetic interactions. We end with a discussion of the implications and benefits of this approach in interaction design.

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        cover image ACM Other conferences
        DPPI '07: Proceedings of the 2007 conference on Designing pleasurable products and interfaces
        August 2007
        532 pages
        ISBN:9781595939425
        DOI:10.1145/1314161

        Copyright © 2007 ACM

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        Publication History

        • Published: 22 August 2007

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