Abstract
In this article we review the contribution to this special edition, and putting them into the context of research into leisure and technology. We discuss the challenges of studying leisure in a field where its very name seems to focus attention on the study of work.
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Notes
The many homonyms of work (Grint 1991) make dissecting work an interesting problem. One definition proposed in CSCW has been to take work as any purposeful activity, whatever the overall goal. However, this can conflict with many everyday understanding of the distinctness of work.
There is an interesting contrast here with the reception studies that have explored in more depth the active work of viewers in making a home for television, and work on how readers create their own meanings and interpretations of popular media. It must be said that the role of consumers in this work is often very much downplayed, as opposed to the ‘structural conditions under which media is consumed’. (Gauntlett 1998)
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Brown, B., Barkhuus, L. Leisure and CSCW: Introduction to Special Edition. Comput Supported Coop Work 16, 1–10 (2007). https://doi.org/10.1007/s10606-007-9043-6
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DOI: https://doi.org/10.1007/s10606-007-9043-6