Zusammenfassung
Alles- oder Nichtstransformationen setzen SE voraus, die sich aus zwei Mengen zusammensetzen: Die erste muß in das vorliegende Objekt hineinpassen, während die zweite es verfehlen muß. Alles- oder Nichtstransformationen werden auf Binärbilder angewendet, um Nachbarschaftskonfigurationen, wie diejenigen, die isolierten Hintergrund- und Vordergrundpixeln entsprechen, zu extrahieren. Die Addition aller Pixel einer gegebenen Konfiguration zu einem Bild führt zu der Definition von Verdickungen, die Subtraktion dieser von dem Bild definiert einen Verdünnungsoperator.
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Soille, P. (1998). Alles-oder-Nichts und Skelette. In: Morphologische Bildverarbeitung. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-72190-8_5
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